
DeepMotion
Animation with AI-driven motion capture and body tracking for all creators.
At a glance
Price not confirmed · Source review 2026-10-24- Price & billing
Free: ~60 credits/mo, 20s clips. Starter $15/mo ($9 annual, 180 credits), Innovator $48/mo ($17 annual, 480 credits), Professional $117/mo ($39 annual, 1,500 credits); commercial license from Starter. Prices as of Oct 2026.
- Free allowance
Free: ~60 credits/mo, 20s clips.
- Best suited to
Indie game developers, XR artists, VTubers and animators who need character motion without mocap hardware — prototyping animations from reference video or generating moves from text.
Fit is editorial guidance, not a measured result.- Platforms
Access: not separately verified. Operating systems not separately verified.
Published-source facts and editorial guidance. No product test is implied. Confirm current conditions before purchase.
No product screenshot is claimed for this listing. Use the official website ↗ to inspect the current interface.
What to know before choosing
Good fit
Indie game developers, XR artists, VTubers and animators who need character motion without mocap hardware — prototyping animations from reference video or generating moves from text.
Limits and trade-offs
Free tier is limited (60 credits/mo, 20-second clips, lowest job priority). Complex, fast or occluded movements capture poorly and need cleanup. Job priority and rerun counts scale with plan; check pe
Plans and free allowances
Free: ~60 credits/mo, 20s clips. Starter $15/mo ($9 annual, 180 credits), Innovator $48/mo ($17 annual, 480 credits), Professional $117/mo ($39 annual, 1,500 credits); commercial license from Starter. Prices as of Oct 2026.
Evidence
Official website ↗ (reviewed 2026-10-24)
Official published documentation reviewed; not a product test
Dates: Last reviewed 2026-10-24. Last reviewed is the latest source or editorial review date; it is not a content-change date.
A closer look at DeepMotion
DeepMotion's Animate 3D is a web-based AI motion-capture service that converts ordinary video — or text prompts via MotionGPT — into 3D character animation, exported as FBX, BVH or GLB. No suit, cameras or mocap stage required: upload a clip, get body (plus face and hand tracking on paid tiers) animation retargetable onto custom characters.
Editorial guidance based on published documentation. The workflow below is a suggested starting point, not a measured product result.
When to choose DeepMotion
- Indie game developers, XR artists, VTubers and animators who need character motion without mocap hardware — prototyping animations from reference video or generating moves from text.
- Animators who want motion-capture exports retargetable onto custom characters in common 3D tools.
When to choose something else
- Not for production-grade capture fidelity: AI-from-video struggles with complex or subtle movements and usually needs manual cleanup. Also a poor fit for real-time performance capture, which needs hardware suits instead.
- Users on the free tier who need more than 60 credits a month, longer clips, or top job priority.
A practical starting workflow
- Upload a video clip (or type a motion description into MotionGPT).
- Animate 3D tracks body, face and hands and retargets the motion onto your character.
- Preview, rerun or refine with the pose editor.
- Export FBX/BVH/GLB into Blender, Unity, Unreal or Maya.
Check before committing
- Free tier is limited (60 credits/mo, 20-second clips, lowest job priority). Complex, fast or occluded movements capture poorly and need cleanup. Job priority and rerun counts scale with plan; check per-plan credit math before committing to a series.
- Pricing and feature availability may change; confirm current terms on the official website before committing.
Common questions
Is DeepMotion free?
A freemium tier exists: about 60 credits/month, 20-second clips, 1080p, lowest priority. Paid: Starter $15/mo ($9 annual), Innovator $48/mo ($17 annual), Professional $117/mo ($39 annual); commercial license from Starter.
What can I export from DeepMotion?
FBX, BVH, GLB (plus MP4/JPG/PNG/GIF previews), compatible with Blender, Unity, Unreal, Maya and other DCC tools.
Do I need a motion-capture suit?
No — that is the point. Animate 3D works from ordinary video or text. Suits (Rokoko, Xsens) are a different, more accurate and far more expensive path.
Compare approaches for this task
- Rokoko — Game, film and virtual-production creators who want hardware motion capture streamed live into their 3D tools.
- Kinetix — 3D animation with AI, democratizing creation for all.
- Anything World — Creators and small studios generating and animating 3D content for Unity.
- Cascadeur — Animators who want AI-assisted keyframe animation, mocap cleanup, and retargeting.
Sources and checks
Last source review is not a date of product testing. No rating or test result is implied by inclusion. Check the current plan and terms before buying.